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Final Fantasy XV good news, bad news, and OH FFS news

This morning, Square Enix’s director of Final Fantasy XV : Hajime Tabata and marketing manager Akio Ofuji discussed with us the details of changes made to Final Fantasy XV.

Now, we have good news, bad news, and OH FFS!!! news.

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The good news

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Square is resorting to some of their most classic and beloved cast and crew of creators of Final Fantasy’s golden entries such as VII, X, Kingdom Hearts (I & II) and Dissidia. Nojima, writer of FF7’s many entries and X’s two entries will be here to write the main story Final Fantasy XV’s art will be spearheaded by Tetsuya Nomura.

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They are actually listening to the feedback of Episode Duscae. The demo given to players of type 0 will be glad to know that Square is still listening to your feedback. They have talk about adding a stamina bar, fixing drops of monsters so they make sense, making selling items to the vendor easy and convenient. They have addressed camera issues, Frames per second drops, the physics of the monsters and the players, the sound quality, all of which are still being heavily expanded with the creation of this game. Owners of Episode Duscae will be glad to know that patch 2.0 of episode Duscae with fixes that were promised is scheduled to be released tomorrow on June 5th.

Expect a Skyrim that doesn’t need mods to be good. I for one am ecstatic for this game. For once it’s not just for the music, or the character design like the typical Final Fantasy entry, but the game play as well. The creators really made it a point to show us what work was going on behind the scenes when it came to character collisions, rag doll effects, monster collisions, water, etc. I’m looking forward to an Open World Final Fantasy game that I won’t have to use Nexus Mod Manager for when its inevitable PC release happens.

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Illustration for article titled Final Fantasy XV good news, bad news, and OH FFS news

The bad news

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We STILL don’t have anything even close to a release date. Although Final Fantasy XV was discussed heavily and details on the cast, demo, artistic assets, the release of type 0 on Steam and graphic assets of future games Witch (Cry) DirectX 12 were discussed, again.... We don’t have anything close to a release date right now.

Final Fantasy Versus XIII story has been nigh abandoned. The events of Versus XIII where Noctis meets Stella and then the Nilfheim army attacks has been scrapped in favor for a new chain of events. Although they did claim in ATB 6.0 that the game would have bits and pieces of Versus XIII remaining that many people were hyped for, they aren’t keeping it in anything close to resembling it’s original state. This game may not be a Fantasy based on reality anymore, but I’m still optimistic.

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We don’t have any expanded info beyond the demo. I’d like to have seen something beyond a tech demo or a cut scene event, but I’m afraid there is no such luck of that today.

OH FFS!!! news

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Final Fantasy XV will not be featured at E3...Let me just give you a moment to throw your computers out the window like I did when I heard this on ATB 6.0. All done? Good, because it’s the saddest news I’ve heard. It’s disappointing, because I was excited for Square Enix’s press conference because of Final Fantasy XV. Well, hopefully they will still discuss type 0 and Lightning Returns’ Steam release date.

Redeeming news is that they will have something featuring XV at Gamescom in Cologne Germany this year. So yeah, if you are stoked for XV you will have to wait a little while longer. By that I mean, if you were stoked to see something at E3 like I was, just forget about it and do something else to occupy your time besides getting excited about XV.

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